XNA and GIS (2) - Using Textures
Sunday, March 25th, 2007As mentioned in our previous post, XNA offers a graphical framework to build some cool mapping applications. We will first discuss several coding techniques as it relates to our objectives before building an actual XNA program. For more general XNA tutorials, I encourage you to see some of the sites discussed in the last post.
Open Visual C# Express (after installing the XNA Game Studio Express) and create a new Windows Game. The new project comes with all of the base XNA code already setup in several functions. In fact, you can go ahead and press F5 to compile and run the program right away. A form should display with a light blue background.